Back in 2007 I worked for a Barcelona based studio/producer called Gammick Entertainment. I was hired as 3D artist, but my number of tasks kept growing, including (but not limited to): character design, user interface design, character modelling, character texturization, environment modelling, environment texturization, environment layout, visual fx, web design, game logo design, trailer storyboard, trailer recording, trailer editing, in-game camera animation.
The project, Animal Boxing,  was a colorful Nintendo DS game directed by Jose Manuel Iñiguez, and the art team was completed by an illustration studio (their task was to set the mood for the game, and design the first characters and environments) and two character animators.

Animal Boxing was released for Nintendo DS in 2008 in the US by Destineer, and re-released in collaboration with Akaoni Studio worldwide for Nintendo DSi in 2011.
SCREEN CAPTURES
All images are © 2008-2011 Gammick Entertainment
Animal Boxing
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Animal Boxing

Tasks including (but not limited to): character design, user interface design, character modelling, character texturization, environment modellin Read More

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